While playing a single-player mode in any of the twelve (or thirteen) games, the player can use save states to save and resume at any time.[1] Four of the games (Hyper Fighting, Super Turbo, Alpha 3, and 3rd Strike) support online multiplayer, including ranked matchmaking.[1] Online lobbies can support up to four players and a player can fight against a CPU opponent while waiting for online battles to be ready.[1] The Nintendo Switch version of the game includes an exclusive eight-player tournament mode for Super Street Fighter II that can be played locally with four consoles.[2]
The collection includes bonus features such as a museum to view concept art, pitch documents and facts about each release; a music player to listen to tracks across the series; an interactive timeline that chronicles the series' history; and biographies that provide background information, stories, sprite art and animations for characters in the series.[3]
Development and release
Street Fighter 30th Anniversary Collection was developed by Digital Eclipse and published by Capcom.[4] To provide minimal latency in online play, the development team implemented "rewind" technology and allowed players to adjust their own input latency via an in-game menu.[1]
Capcom announced the collection in December 2017 at the finals of the Capcom CupStreet Fighter tournament.[4] The collection was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One on 29 May 2018,[1][5] although it was delayed in Japan to address fan feedback.[6] A digital copy of Ultra Street Fighter IV is included with pre-orders of the PlayStation 4, Windows, and Xbox One versions of the collection.[5]
In Japan, the compilation is known as Street Fighter 30th Anniversary Collection International. In addition to the international version of each game, it also features the Japanese versions.[7]
The collection has been met with mostly positive critic reviews.
It reached number 6 in the UK sales charts,[17] and number 10 in Australia.[18] In Japan, the game reached #4 on the PS4 and #6 on the Switch, selling 21,000 copies between them.[19]
By November 2019, the collection had sold 1 million copies worldwide.[20] As of March 31, 2024, sales reached 3.10 million.[21]