Direct Rendering Infrastructure

Direct Rendering Infrastructure (DRI) – element X Window System, pozwalający na bezpośrednią komunikację z kartą graficzną (pomijając X serwer). Wykorzystywany w celu sprzętowej akceleracji OpenGL (np. przez Mesę).
Jednym z komponentów DRI, po stronie jądra systemu operacyjnego jest DRM.
Zobacz też
Bibliografia
- A Multipipe Direct Rendering Architecture for 3D (Jens Owen and Kevin Martin) (original DRI design document)
- DRI Extension for supporting Direct Rendering Protocol Specification. people.freedesktop.org. [zarchiwizowane z tego adresu (2007-08-27)]. (Jens Owen and Kevin Martin, Precision Insight, 1999)
- DRI explanation (Adam Jackson)
- Getting X Off The Hardware (Keith Packard)
Linki zewnętrzne
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