Whirl

Whirlezoteryczny język programowania stworzony przez Seana Hebera w 2004. Whirl ma tylko 2 instrukcje: 0 i 1. Te instrukcje obracają Pierścieniem Operacji (Operations Ring) i Pierścieniem Matematyki (Maths Ring), które mają po 12 sektorów. Cały język zatem ma 24 polecenia.

Przykładowy kod

Ten przykładowy program napisany w Whirlu pobiera 2 liczby całkowite ze standardowego wejścia, dodaje je i wyświetla wynik.

011000001111000011111000001111000011111000001111000
011111000001100100000110011111000111000111100011001
11000000000111110001000111110011001111100010001100

Linki zewnętrzne

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